package constants.skills;

/**
 * 免责声明：本模拟器源代码下载自ragezone.com，仅用于技术研究学习，无任何商业行为。
 */
public class 影魂异人 {

    public static final int 魔力线路 = 150000079;
    public static final int 无我之境 = 150010241;


    /**
     * 1转技能
     */
    public static final int 幽灵侵蚀 = 155000007;
    public static final int 精神力枯竭 = 155001008;
    public static final int 噩梦纠缠 = 155001102;
    public static final int 梦魇纠缠 = 155001202;
    public static final int 瞬发冲锋拳 = 155001100;
    public static final int 念力子弹 = 155001103;
    public static final int 纯粹念力珠 = 155001000;
    public static final int 纯粹增益 = 155001001;
    public static final int 神秘飞跃 = 155001104;
    public static final int 强身秘技精通 = 155000006;

    /**
     * 2转技能
     */
    public static final int 火焰冲锋拳 = 155101100;
    public static final int 火焰冲锋拳_1 = 155101101;
    public static final int 火焰冲锋拳_2 = 155101112;
    public static final int 火焰冲锋拳_3 = 155101013;
    public static final int 火焰冲锋拳_4 = 155101015;
    public static final int 火焰念力珠 = 155101002;
    public static final int 火焰增益 = 155101003;
    public static final int 刻骨创伤 = 155101200;
    public static final int 刻骨创伤_1 = 155101201;
    public static final int 刻骨创伤_2 = 155101212;
    public static final int 狂暴冲动 = 155101104;
    public static final int 狂暴冲动_1 = 155101114;
    public static final int 追魂手 = 155101008;
    public static final int 追魂手_1 = 155100009;
    public static final int 急速拳 = 155101005;
    public static final int 精准拳 = 155100007;
    public static final int 发动融合 = 155100010;
    public static final int 物理训练 = 155100011;

    /**
     * 3转技能
     */
    public static final int 噩梦重现 = 155110000;
    public static final int 梦魇重现 = 155110001;
    public static final int 疾风冲锋拳 = 155111102;
    public static final int 疾风冲锋拳_1 = 155111002;
    public static final int 疾风冲锋拳_2 = 155111111;
    public static final int 疾风念力珠 = 155111003;
    public static final int 疾风念力珠_1 = 155111004;
    public static final int 疾风增益 = 155111005;
    public static final int 饥饿难填 = 155111202;
    public static final int 饥饿难填_1 = 155111211;
    public static final int 饥饿难填_2 = 155111212;
    public static final int 恐惧蔓延 = 155111306;
    public static final int 深渊恐惧 = 155111006;
    public static final int 憎恶轨迹 = 155111207;
    public static final int 磨炼强身秘技 = 155110008;
    public static final int 磨炼本能掌控 = 155110009;
    public static final int 融合进程 = 155110010;

    /**
     * 4转技能
     */
    public static final int 无尽噩梦 = 155120000;
    public static final int 无尽噩梦_1 = 155120001;
    public static final int 深渊冲锋拳 = 155121102;
    public static final int 深渊冲锋拳_1 = 155121002;
    public static final int 深渊念力珠 = 155121003;
    public static final int 深渊念力珠_1 = 155121004;
    public static final int 深渊增益 = 155121005;
    public static final int 混沌暴走 = 155121202;
    public static final int 混沌暴走_1 = 155121215;
    public static final int 迷魂束缚 = 155121306;
    public static final int 迷魂束缚_1 = 155121006;
    public static final int 迷魂束缚_2 = 155121007;
    public static final int 翼人的勇士 = 155121008;
    public static final int 翼人勇士的意志 = 155121009;
    public static final int 拳甲专家 = 155120010;
    public static final int 进阶强身秘技 = 155120011;
    public static final int 进阶本能掌控 = 155120012;
    public static final int 完成融合 = 155120013;
    public static final int 狂躁提速 = 155120014;

    /**
     * 超级被动技能
     */
    public static final int 战斗提升_强化 = 155120031;
    public static final int 战斗提升_无视防御 = 155120032;
    public static final int 战斗提升_BOSS杀手 = 155120033;
    public static final int 嗜血本能_额外行动 = 155120039;
    public static final int 迷魂束缚_强化 = 155120037;
    public static final int 恐惧蔓延_缩短冷却时间 = 155120038;
    public static final int 幽灵侵蚀_额外治愈 = 155120034;
    public static final int 幽灵侵蚀_增强 = 155120035;
    public static final int 侵蚀_转化 = 155120036;

    /**
     * 超级主动技能
     */
    public static final int 无尽煎熬 = 155121341;
    public static final int 无尽煎熬_1 = 155121041;
    public static final int 神裔 = 155121042;
    public static final int 念力激化 = 155121043;

    /**
     * 5转技能
     */
    public static final int 全速驱动 = 400001037;
    public static final int 全速驱动_1 = 400001038;
    public static final int 镜中魔蛛 = 400001039;
    public static final int 镜中魔蛛_1 = 400001040;
    public static final int 镜中魔蛛_2 = 400001041;
    public static final int 根源记忆 = 400051334;
    public static final int 根源记忆_1 = 400051035;
    public static final int 无限念力珠 = 400051036;
}
